Monday, 14 March 2011

Day 6 The Dawn of Age

I headed back to odforce.net & sidefx.com forums to check on my posted thread. So far there wasn't any reply recently. Wanted to make the behaviour of the water to behave like water so I played the various force nodes to trigger the style. As I browse through the list of threads, I saw something about Houdini Ocean tool-kit (HOT). I did some finding and research and also manage to download one to try. Somehow it did not work maybe due to the wrong version I get.


These are few of the steps taken to get the looks.
 
Bring in Height map 

Add a fluid emitter (flip)

Added the height map as a terrain object

Tweaked parameter to mimic gushing water


No comments:

Post a Comment