test render
I then took this opportunity to refresh my memory of the flood system as I had to complete everything by this week. I kinda remember how it works, hope everything kicks in. I also did some test render and added motion blur to one of them, it looks decent and I quite like it. Hopes this works well.
flood render without motion blur
flood render with motion blur
Monday goes by with lots of tweaking. As the emitter emits puffy smoke, I had to tweak other attributes as well. Temperature was one of them. As temperature is high, it acts like real-world physics where high temperature = smoky/steam, lower temperature = condense liquid. Went to work on this area but nothing seems to happen. Consulted Mr Ron, he suggested Viscosity. It kind of works now as it produces more "tube-ish" flow. Everything started to come together.
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